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I restarted the app, tried all compatibility settings, but its not working! Waited on the screen for like 10-15 minutes, it doesn’t go anywhere from there I have to force close the app. So, my last resort was to “keep broken files” and extract, I did even that, the archives were extracted without any error, the game opened, BUT… The game is only loading halfway, as in, the loading screen after choosing a save-game/new game is only going HALFWAY and stopping. I downloaded the uncompressed version in parts, BUT turns out that the parts 2,3,4,5 were corrupt, happens to me a lot of times, so I just re-downloaded the parts and then extracted them again, but the error that either the archive is corrupt or some other thing, even 2 error in 1 archive were coming, so I downloaded again, extracted again and again and again, I have downloaded and extracted this game’s parts 2,3,4,5 for like 5 times now and I can’t get it to work. The download link to the uncompressed version (whole) is redirecting me to the ULTRA COMPRESSED version’s download page.
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Added command /fpslimit to adjust the frame rate limiter. Imported some of the 0.2.5 vehicle surfing code.
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Crashes caused by DestroyVehicle script are fixed. It now works in interiors and will disable with the scoreboard. Alternate siren for police vehicles is now synced. Fixed texture lag/streaming popups when many models were loaded. Fixed some vehicle audio problems (silent cars/planes/boats/helis). Fixed time/fog/lighting flickering when the passing of time is disabled. Fixed problem with clipboard text not copying externally. This fixes a security vulnerability mentioned earlier. Updates to the SA-MP 0.2.2 server are not required at this time.įrom security updates, the 0.2.2 R3 client also fixes some crashes/bugsįrom previous versions. The SA-MP 0.2.2 R3 client works on all SA-MP 0.2.2 servers. This is an optional update, although highly recommended. To address a recent security problem, we have released the SA-MP 0.2.2 R3 client. The version of SA-MP previously being developed as 0.2.5 will become SA-MP 0.3 to avoid any confusion. Added OnPlayerUpdate, a callback fired for every player network update.
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OnVehicleMod/OnVehiclePaintjob/OnVehicleRespray includes the origin playerid. Added seconds to server logs and also shows raw incoming UDP connections. Removed compression from the aiming vectors to improve accuracy. Security updates to the client binaries. Various security updates to the netcode and connection logic. Fixed insecure handling of private messages. This update includes fixes from 0.2.2 R3 client/server as well as the following: SA-MP 0.2.2 clients cannot connect to 0.2X servers. The SA-MP 0.2.2 server list will be discontinued. It is recommended that all SA-MP players and server owners update.
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A security-related update of SA-MP 0.2 is now available (SA-MP 0.2X).
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